Natalia Martinsson, Co-Founder & Game Designer
Natalia started creating games in 2012 together with husband Isak Martinsson.
Since then they have created a few free games and their two big games Fran Bow and Little Misfortune.
Killmonday Games was born after a long search for creative freedom.
Natalia has been a creator and director for about 15 years in other realms such as theatre, music, film and animation.
When the concept of indie game development knocked on the door, they couldn’t let go of the opportunity and they started to experiment, knowing nothing about the game industry or how to create games!